Compatibility
Minecraft: Java Edition
1.21.9–1.21.11
1.21.1
1.8.9
Platforms
Supported environments
Creators
Details
Licensed CC-BY-NC-4.0
Published 3 months ago
Updated last month
Changelog
Common and General
- Removed a ton of vibe coded code (Shame on me I know 🥲) and optimized a lot of code - May not be visible but it's certainly more stable.
- Made a centralized menu logic that doesn't use any loader specific code - Code is easier to port to other versions and the mod behaves basically the same across loaders.
- Removed key tracking when you're anywhere but the game (Menus, Inventory, etc.).
- Config is unified across loaders.
- Made code more scalable for future features (Suggest here).
- Removed hardcoded fallback values for custom values in texture packs.
- If
Click to SelectandClose on Selectare enabled inHold mode, the menu won't reappear untilOpen Menukey gets released. - Made
calculateSlotPositions()normalize the angle. - Removed hardcoded slot amount. Now it's dynamic.
- Removed double checking in a bunch of functions.
- Added a new file naming scheme for builds.
- Removed junk.
Forge
- Added
Recenter on Selectfeature, that recenters your cursor in the menu when you select a slot. - Renderer doesn't constantly reread json files inside texture packs when rendering.
- Renderer caches values that can't be changed when the menu is open.
- Keybinding state gets sent to
common, where it gets processed correctly. - Removed potential reason why you might get banned on servers like Hypixel (RIP in peace Mark's SkyBlock account).
- Removed double checking in a bunch of functions.
- Added
/slice reloadClientcommand that refreshes the config from the file.
Files
Metadata
Release channel
ReleaseVersion number
1.0.0Loaders
Game versions
1.21.9Environment
Client-side only
Downloads
4Publication date
January 25, 2026 at 6:43 PMPublisher

Tomkovic
Dev


