Compatibility
Minecraft: Java Edition
1.21.10–1.21.11
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Supported environments
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Licensed CC0-1.0
Published 2 months ago
Updated 2 days ago
Changelog
- Added Configuration system via Mod Menu and Cloth Config API: access settings in-game through the Mod Menu screen.
- Added Animation Style selector: choose between three animation modes for all modules (except XP):
- Decimal (default): values count up/down with decimal precision during transitions.
- Fade: the integer value snaps immediately, the text color transitions from Green/Red back to White over 1 second using a quint ease-in curve.
- Popup: a delta label (e.g.
+2,-3) floats beside the module for 1 second, traveling 9 pixels up (heal) or down (damage) with an ease-out effect.
- Added Show Armor at Zero toggle: when disabled, the Armor module is hidden entirely while the player has no armor equipped.
- Fixed Decimal animation no longer fires false triggers from sub-integer regeneration ticks.
- Fixed Decimal animation cooldown no longer blocks a direction-reversing animation (e.g. removing armor immediately after equipping it now correctly plays the green increase animation).
- Improved Hunger module icons now properly switch to their blinking variants when its value drops and during recurring blink animations.
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Metadata
Release channel
ReleaseVersion number
1.3.0Loaders
Game versions
1.21.10–1.21.11Environment
Client-side only
Downloads
110Publication date
February 22, 2026 at 3:46 PMPublisher

armaninyow
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