Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Creators
Details

🌙 True Sleep: The "Agency" Update (Build 10)
No Backports: I will NOT backport this mod to older versions (1.21, 1.20, etc.). Please do not ask.
In vanilla Minecraft, sleeping is a "cheat code" that deletes time. You right-click a bed, the screen fades to black, and the game instantly skips forward 12,000 ticks.
Vanilla Outsider: True Sleep changes this foundation. When you sleep, the world accelerates. Instead of skipping the night, the game tick rate boosts to Quantum Speeds (variable TPS). You watch the moon zoom across the sky, stars streak by, and the sun rise rapidly.
✨ Features
🕰️ Quantum Warp (Simulation)
The world doesn't pause. Furnaces continue to smelt, crops continue to grow, and copper continues to oxidize while you sleep. Everything simulates at hyper-speed.
[!NOTE] Quantum Stride Technology: We use a variable tick stride to ensure high performance. Default Engine Speed: 50 TPS (2.5x standard speed) — controls how fast everything actually moves: mobs, redstone, furnaces, the sky, all of it. Virtual Speed: 1000 TPS (50x speed) is achieved by simulating multiple ticks per server tick.
🎞️ Visuals
Watch the passage of time from your bed. No jarring "fade to black." The transition from night to day is seamless and grounded in the world.
Feature Showcase: (placeholder)
💤 Dreamweaver Engine
Fine-tune your sleep schedule with precision:
- Sleep Threshold: Configure exactly when you can get into bed (dusk, midnight, etc.). Corrected to 0–23999 range.
- Wake Time: Decide when the warp ends (dawn, noon, etc.). Now includes a full tick-to-time reference guide.
- Hybrid Config: Use
/gamerulefor per-world settings, orconfig/truesleep.jsonfor global defaults.
🚀 Full Agency (Uncapped)
In Build 10, we have removed the training wheels. Engine TPS and Virtual TPS are now fully uncapped.
- No More Clamps: The legacy "stability clamp" that forced 50 TPS on high settings has been deleted.
- Precision Control: Set Engine TPS to 1000? Set Virtual TPS to 100,000? You have the agency.
- Real-Time Night: Tip: Set Engine TPS = Virtual TPS (e.g., both to 50 or 100). This sets the simulation stride to 1, meaning the night passes in true real-time at that exact tick rate with zero time dilation.
[!WARNING] High TPS values (Engine TPS > 100) are experimental. Pushing the engine too far can cause server lag or disconnects depending on your hardware. We provide the agency; you handle the consequences.
⚖️ Multiplayer
One player sleeping accelerates time for everyone on the server.
- No more arguments: "1/2 players sleeping" doesn't force a skip.
- No disruption: Other players just see the world speed up for a few seconds.
🐈 Cat Gifts
We have patched the vanilla Cat logic! Normally, cats only give gifts if you sleep for 5+ seconds. True Sleep is so fast the night passes in 1 second. We fixed this: Your cats now recognize the "Time Warp" and will still grant you Morning Gifts (Phantom Membranes, Rabbit Feet, etc.).
🛡️ Quantum Safety
- Empty Dimensions: The mod intelligently ignores empty dimensions to prevent logic bugs.
- Drown Immunity: Entities in water are granted biological stasis (water breathing) during the warp to prevent drowning.
- Mob Unfreeze (Dynamic Category): A dedicated "True Sleep Mobs" GameRule category is generated, containing toggles for every individual entity type in the game. Build 7 introduces performance-optimized stasis—mobs are frozen by default to save TPS. However, if you have a redstone contraption or farm that relies on a specific mob to work (e.g., an iron farm using zombies/villagers), you can selectively "unfreeze" them to keep your systems running at 1000 Virtual TPS.
Feature Showcase:

- Golden Dandelion: Compatible with age-locked mobs.
⚙️ Config
The mod works out of the box with zero setup.
- Global Template:
config/truesleep.json(Sets defaults for new worlds) - In-Game: Use
/gamerule truesleep_for core settings and the True Sleep Mobs category for entity control.truesleep_engine_tps: Server stability (Default: 50)truesleep_virtual_tps: Game speed (Default: 1000)truesleep_sleep_threshold: when to sleeptruesleep_wake_time: when to wake

[!IMPORTANT] Recommended Mod: Since this mod generates 150+ GameRules, it is highly recommended to use Collapsible Game Rules for a cleaner UI.
🧩 Suggested Mods
For the best experience, we recommend installing:
- Collapsible Game Rules: Prevents the GameRules menu from becoming cluttered by grouping the 150+ new mob toggles into a clean, searchable category.
📦 Install
- Install Fabric API.
- Download
Vanilla-Outsider-True-Sleep.jarand place it in yourmodsfolder.
🧩 Compatibility
| Feature | Fabric (26.1+) |
|---|---|
| Singleplayer | ✅ |
| Multiplayer (LAN/Server) | ✅ |
| VO: Better Dogs | ✅ (Wolves cool down faster!) |
| Empty Dimensions | ✅ |
☕ Support
If you enjoy True Sleep and the Vanilla Outsider philosophy, consider fueling the next update with a coffee!
[!NOTE] Indonesian Users: SocioBuzz supports local payment methods (Gopay, OVO, Dana, etc.) if you want to support me without using PayPal/Ko-fi!
📜 Credits
| Role | Author |
|---|---|
| Creator | DasikIgaijin |
| Collection | Vanilla Outsider |
| License | GNU GPLv3 |
[!IMPORTANT] This mod is part of the Vanilla Outsider collection. You are free to use it in modpacks, videos, and servers.
[!IMPORTANT] Modpack Permissions: You are free to include this mod in modpacks, provided the modpack is hosted on the same platform (e.g. Modrinth).
Cross-platform distribution is not permitted. If you download this mod from Modrinth, your modpack must also be published on Modrinth.
Made with ❤️ for the Minecraft community
Part of the Vanilla Outsider Collection



